Manoush Robin of Media Bistro shares the must have technology gadgets every student needs from grade school to post grad. From games to recordable pens, Manoush has everything to ensure your success this year!
Media Personality, Manoush Robin. Image courtesy of MediaBistro.com
Candace Rose: How are games helping kids learn?
Manoush Robin: Well, Candace what we're finding out is that it's all about engaging kids. Video games and new technology are getting them excited about learning and even making school fun, so I want to tell you first. You've heard of a smartphone, right? Well, this this is the Echo™ smartpen from Livescribe. It records anything you hear and write, so it brings lectures back to life when you study. You're never going to miss a word in class again, just tap the record button, start writing and then later you tap whatever you've written or drawn and then later you tap whatever you've written or drawn and then the smartpen plays back the audio from that very moment. And then you can upload your notes to your computer, you can save, you can insert you can share them with your classmates on facebook or email them to your teacher- am I doing right here? And this is at a great back to school price actually, it's $99.
Livescribe Echo™ smartpen – Livescribe
And really what we're finding, Candace, devices are getting kid friendly, they're also getting more accessible and Intel's Classmate PC is a great example of this. Over 4 million of these rugged water resistant computers have been sent to schools in the U.S. and around the world and the program is part of the Intel Learning Series. Developers in over 70 countries are working together, they're creating apps and other ways to get kids learning and exploring because we know computer skills are absolutely vital to thriving in a global economy."
Intel Classmate PC – Intel
CR: At what age should parents start letting their children use technology and games for educational purposes?
MR: "It's certainly earlier and earlier. I will say that my toddlers certainly know how to turn on my phone which is a little bit frightening but I thinking what we're learning is that visual interaction is key to getting kids excited about learning, so this is the TI Nspire CX handheld. It's a calculator but it also lets kids explore math concepts on their own. They figure out how math and science actually work with real world examples and color pictures. It's got a drop down menu and a touchpad, so it feels familiar like a computer.
TI Nspire CX - Google Shopping
And lastly I want to say, you know learning from games is not new but making a kid system part of a school curriculum, that is new. So what they're doing with Xbox Kinect is they're modifying it to study things like anatomy in a more visual way. And there's also a website, KinectEDucation.com where teachers and gamers are sharing apps and lesson plans in different ways to modify Kinect, so it can teach all kinds of different subjects more engagingly. But you can go onto DailyLounge.com to get more information about all of these and we even have a Livescribe (the smartpen I was talking about) we're recording this discussion as well.
CR: It's said that games are great for older generations as well- why is this so and can it help prevent or delay onset of Alzheimer's?
MR: "Well, I think what we're finding is people have all different kinds of learning styles and the most important thing is that we keep all of our senses active, that means when we learn we should be moving, we should be listening, we should be touching, we should be writing. It's about keeping us going. You know what they say 'use it or lose it,' so I think games are a great way of keeping ourselves active and our minds sharp."
CR: Do you have any additional tips or information you'd like to share?
MR: "Just head over to DailyLounge.com, you can get a lot more information there and also some information from the experts and the developers who are coming up with this amazing technology that I think we're going to see more and more in schools in years to come."